sevivon

[DORMANT] multiplayer dreidel game for mobile devices w/ godot
git clone git://git.figbert.com/sevivon.git
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DateCommit messageAuthorFiles+-
2022-06-03 21:46No more Git LFSFIGBERT1+0-1
2021-03-11 06:17Rename Sov to SevivonFIGBERT2+4-4
2021-02-15 21:45Add production server IPFIGBERT1+2-1
2021-02-15 21:38Adjust dreidel rulesetFIGBERT2+10-15
2021-02-14 06:02Fix bug causing shake to be counted multiple timesFIGBERT1+9-1
2021-02-14 01:20Add _compare_player_bool_properties functionFIGBERT1+7-6
2021-02-14 00:45Inline ante_completed in _everyone_puts_in_one()FIGBERT1+1-4
2021-02-12 22:31Wait for player confirmation before anteingFIGBERT1+31-4
2021-02-12 20:52Merge Winner and Utility Function sectionsFIGBERT1+14-15
2021-02-12 06:28Add entry to log fileFIGBERT1+30-1
2021-02-12 05:53Make 2D viewport responsive for various screensFIGBERT3+8-4
2021-02-11 04:23Add haptic feedback to spinsFIGBERT1+5-0
2021-02-11 04:13Remove unused function and correct spacingFIGBERT1+1-4
2021-02-11 03:38Increase lobby size to 5 and add start mechanismFIGBERT1+58-47
2021-02-09 21:16Convert log file to markdown from org-modeFIGBERT2+198-169
2021-02-07 05:06Ensure consistent type hintsFIGBERT1+3-3
2021-02-07 04:58Add entry to log fileFIGBERT1+34-0
2021-02-07 03:07Add the five sons of Matityahu as usernamesFIGBERT1+50-19
2021-02-07 01:50Remove server spin statistics codeFIGBERT1+0-24
2021-02-07 01:45Split the ante from the spin resultsFIGBERT1+10-4
2021-02-06 20:07Add coroutines with yields to documentation listFIGBERT1+1-0
2021-02-06 05:49Revert "Merge duplicate rpc_id use into rpc calls"FIGBERT1+6-2
2021-02-06 04:33Correct list syntax in ruleset of log.orgFIGBERT1+2-2
2021-02-06 04:30Fix org-mode syntax in ruleset section of log.orgFIGBERT1+13-13
2021-02-06 04:21Add daily log org fileFIGBERT1+134-0
2021-02-06 04:07Merge duplicate rpc_id use into rpc callsFIGBERT1+2-6
2021-02-06 03:27Adjust ACCEL_THRESHOLD for Android devicesFIGBERT1+1-1
2021-02-05 06:44Reorder functions for clarityFIGBERT1+46-42
2021-02-05 06:29Specify device orientation in window settingsFIGBERT1+1-0
2021-02-05 00:38Fix integer division warningsFIGBERT1+2-2
2021-02-05 00:35Set player and pot starting gelt to constantsFIGBERT1+6-4
2021-02-05 00:26Output spin stats on server at the end of a gameFIGBERT1+26-2
2021-02-04 23:16Convert Label to RichTextLabelFIGBERT1+5-4
2021-02-04 09:53Double font-size on clientFIGBERT2+7-1
2021-02-04 09:51Fix bugs created by merging win implementationFIGBERT1+3-17
2021-02-03 08:04Implement win/lose functionalityFIGBERT1+36-14
2021-02-03 06:50Reset gelt when the game endsFIGBERT1+4-0
2021-02-03 05:55Change shin comment to pey/shinFIGBERT1+1-1
2021-02-03 04:19Add the ability for a player to winFIGBERT1+38-12
2021-02-02 07:31Add dreidel spins and gelt to each turnFIGBERT1+40-3
2021-02-02 06:33Move newline into print_message_from_server bodyFIGBERT1+9-9
2021-02-02 00:54Add turn-based dreidel spinning functionFIGBERT1+54-0
2021-02-01 22:24Remove underscore from print_message_from_serverFIGBERT1+4-4
2021-02-01 21:47Add messages and dictionary of players on serverFIGBERT1+26-0
2021-02-01 08:29Add id to successfull connection messageFIGBERT1+1-1
2021-02-01 08:22Correct spacing between functions in main.gdFIGBERT1+1-0
2021-02-01 08:21Split server and client logic in main.gdFIGBERT1+23-26
2021-02-01 07:24Remove extraneous checkFIGBERT1+2-2
2021-01-31 07:28Check if peer joining is server on clientFIGBERT1+2-2
2021-01-31 07:27Add newlines at the end of Label additionsFIGBERT1+4-4
2021-01-31 07:25Rename _client functions to _peer in connectionsFIGBERT1+2-2
2021-01-31 07:15Reduce max players to twoFIGBERT1+1-1
2021-01-31 07:14Generalize initialization and join functionsFIGBERT1+24-20
2021-01-31 06:47Replace client print with Label outputFIGBERT2+10-2
2021-01-31 06:47Change dimensions to match iPhone 12 MiniFIGBERT1+5-0
2021-01-31 05:04Add local multiplayer connection on startupFIGBERT1+42-1
2021-01-30 02:20Set src/scenes/main.tscn as main sceneFIGBERT1+1-0
2021-01-28 22:59Initial commitFIGBERT10+791-0