sevivon

[DORMANT] multiplayer dreidel game for mobile devices w/ godot
git clone git://git.figbert.com/sevivon.git
Log | Files | Refs | README | LICENSE

commit a5a2c112e3cfdb1f2478681d51d236296ce0c385
parent 12dc2a58b0974291c95e7d7f6cf3d948cd7cb053
Author: FIGBERT <figbert@figbert.com>
Date:   Mon,  1 Feb 2021 00:22:28 -0800

Correct spacing between functions in main.gd

Diffstat:
Msrc/scripts/main.gd | 1+
1 file changed, 1 insertion(+), 0 deletions(-)

diff --git a/src/scripts/main.gd b/src/scripts/main.gd @@ -38,6 +38,7 @@ func _initialize_client() -> void: get_tree().connect("connected_to_server", self, "_client_connected_successfully") get_tree().connect("connection_failed", self, "_client_connection_failed") + func _client_connected_successfully() -> void: $Label.text += "Connection to server established.\n"