sevivon

[DORMANT] multiplayer dreidel game for mobile devices w/ godot
git clone git://git.figbert.com/sevivon.git
Log | Files | Refs | README | LICENSE

commit 0ffc8cd1efd4da72fa7a5e026c70e8f82c7c4908
parent 71c968db64af2dd14645e49e379456ef777fac4b
Author: FIGBERT <figbert@figbert.com>
Date:   Fri,  5 Feb 2021 20:30:59 -0800

Fix org-mode syntax in ruleset section of log.org

Diffstat:
Mlog.org | 26+++++++++++++-------------
1 file changed, 13 insertions(+), 13 deletions(-)

diff --git a/log.org b/log.org @@ -1,20 +1,20 @@ * Ruleset ** Game Setup -*** Each player receives a set amount of gelt -Initially this is set to 10, but in the final game players will choose between -a number of options. -*** The pot starts with 5 gelt ++ Each player receives a set amount of gelt + - Initially this is set to 10, but in the final game players will choose between + a number of options. ++ The pot starts with 5 gelt ** Each Spin -*** The spin order is the order clients joined the lobby -*** Each player takes/gives gelt to the pot based on spin -**** Gimel - take all -**** Hey - take half (floored) -**** Nun - take nothing -**** Shin - put one in -*** If the pot has less than two pieces of gelt, everyone puts in one piece -**** If a player cannot put in a piece, they are out ++ The spin order is the order clients joined the lobby ++ Each player takes/gives gelt to the pot based on spin + - Gimel - take all + - Hey - take half (floored) + - Nun - take nothing + - Shin - put one in ++ If the pot has less than two pieces of gelt, everyone puts in one piece + - If a player cannot put in a piece, they are out ** Win Condition -*** A winner is determined once everybody else is out ++ A winner is determined once everybody else is out * Multiplayer Documentation ** Networking