sevivon

[DORMANT] multiplayer dreidel game for mobile devices w/ godot
git clone git://git.figbert.com/sevivon.git
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commit e1879825b6280ce3e38bedc8d017484e75ee709f
parent c6a2570df74e70515c6d4e7384de24af8b4be3e2
Author: FIGBERT <figbert@figbert.com>
Date:   Thu,  4 Feb 2021 16:35:02 -0800

Set player and pot starting gelt to constants

Diffstat:
Msrc/scripts/main.gd | 10++++++----
1 file changed, 6 insertions(+), 4 deletions(-)

diff --git a/src/scripts/main.gd b/src/scripts/main.gd @@ -6,8 +6,10 @@ const SERVER_IP := "10.0.0.76" const SERVER_PORT := 1780 const MAX_PLAYERS := 2 const DREIDEL_FACES := ["nun", "gimmel", "hey", "pey/shin"] +const POT_STARTING_GELT := 5 +const PLAYER_STARTING_GELT := 10 var players := {} -var pot := 5 +var pot := POT_STARTING_GELT var spin_results := { "nun": 0, "gimmel": 0, @@ -55,7 +57,7 @@ func _client_joined_server(id: int) -> void: for player in players: var message := "%s has joined the server!" % id rpc_id(player, "print_message_from_server", message) - players[id] = { "gelt": 10, "in": true } + players[id] = { "gelt": PLAYER_STARTING_GELT, "in": true } func _client_left_server(id: int) -> void: @@ -81,9 +83,9 @@ func _end_game(message: String, over := false) -> void: rset("game_over", over) rset("current_turn", { "id": -1, "index": -1 }) for id in players.keys(): - players[id]["gelt"] = 10 + players[id]["gelt"] = PLAYER_STARTING_GELT players[id]["in"] = true - pot = 5 + pot = POT_STARTING_GELT rpc("print_message_from_server", message) print(_spin_statistics())