project.godot (688B)
1 ; Engine configuration file. 2 ; It's best edited using the editor UI and not directly, 3 ; since the parameters that go here are not all obvious. 4 ; 5 ; Format: 6 ; [section] ; section goes between [] 7 ; param=value ; assign values to parameters 8 9 config_version=4 10 11 _global_script_classes=[ ] 12 _global_script_class_icons={ 13 14 } 15 16 [application] 17 18 config/name="Sevivon" 19 run/main_scene="res://src/scenes/main.tscn" 20 config/icon="res://icon.png" 21 22 [display] 23 24 window/size/width=1080 25 window/size/height=1920 26 window/dpi/allow_hidpi=true 27 window/handheld/orientation="portrait" 28 window/stretch/mode="2d" 29 window/stretch/aspect="keep_width" 30 31 [rendering] 32 33 environment/default_environment="res://default_env.tres"