commit 5cb778fb649465b7af52b27e34d168a5248718d4 Author: therealFIGBERT <figbertwelner@gmail.com> Date: Wed, 16 Oct 2019 11:57:01 -0700 Initial Commit Diffstat:
12 files changed, 696 insertions(+), 0 deletions(-)
diff --git a/captainsLog.xcodeproj/project.pbxproj b/captainsLog.xcodeproj/project.pbxproj @@ -0,0 +1,347 @@ +// !$*UTF8*$! +{ + archiveVersion = 1; + classes = { + }; + objectVersion = 50; + objects = { + +/* Begin PBXBuildFile section */ + 3A35D6E023579F7B005B7610 /* AppDelegate.swift in Sources */ = {isa = PBXBuildFile; fileRef = 3A35D6DF23579F7B005B7610 /* AppDelegate.swift */; }; + 3A35D6E223579F7B005B7610 /* SceneDelegate.swift in Sources */ = {isa = PBXBuildFile; fileRef = 3A35D6E123579F7B005B7610 /* SceneDelegate.swift */; }; + 3A35D6E423579F7B005B7610 /* ContentView.swift in Sources */ = {isa = PBXBuildFile; fileRef = 3A35D6E323579F7B005B7610 /* ContentView.swift */; }; + 3A35D6E623579F7C005B7610 /* Assets.xcassets in Resources */ = {isa = PBXBuildFile; fileRef = 3A35D6E523579F7C005B7610 /* Assets.xcassets */; }; + 3A35D6E923579F7C005B7610 /* Preview Assets.xcassets in Resources */ = {isa = PBXBuildFile; fileRef = 3A35D6E823579F7C005B7610 /* Preview Assets.xcassets */; }; + 3A35D6EC23579F7C005B7610 /* LaunchScreen.storyboard in Resources */ = {isa = PBXBuildFile; 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+ defaultConfigurationIsVisible = 0; + defaultConfigurationName = Release; + }; +/* End XCConfigurationList section */ + }; + rootObject = 3A35D6D423579F7B005B7610 /* Project object */; +} diff --git a/captainsLog.xcodeproj/project.xcworkspace/contents.xcworkspacedata b/captainsLog.xcodeproj/project.xcworkspace/contents.xcworkspacedata @@ -0,0 +1,7 @@ +<?xml version="1.0" encoding="UTF-8"?> +<Workspace + version = "1.0"> + <FileRef + location = "self:captainsLog.xcodeproj"> + </FileRef> +</Workspace> diff --git a/captainsLog.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist b/captainsLog.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist @@ -0,0 +1,8 @@ +<?xml version="1.0" encoding="UTF-8"?> +<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> +<plist version="1.0"> +<dict> + <key>IDEDidComputeMac32BitWarning</key> + <true/> +</dict> +</plist> diff --git a/captainsLog.xcodeproj/xcuserdata/figbert.xcuserdatad/xcschemes/xcschememanagement.plist b/captainsLog.xcodeproj/xcuserdata/figbert.xcuserdatad/xcschemes/xcschememanagement.plist @@ -0,0 +1,14 @@ +<?xml version="1.0" encoding="UTF-8"?> +<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> +<plist version="1.0"> +<dict> + <key>SchemeUserState</key> + <dict> + <key>captainsLog.xcscheme_^#shared#^_</key> + <dict> + <key>orderHint</key> + <integer>0</integer> + </dict> + </dict> +</dict> +</plist> diff --git a/captainsLog/AppDelegate.swift b/captainsLog/AppDelegate.swift @@ -0,0 +1,37 @@ +// +// AppDelegate.swift +// captainsLog +// +// Created by Benjamin Welner on 10/16/19. +// Copyright © 2019 FIGBERT Industries. All rights reserved. +// + +import UIKit + +@UIApplicationMain +class AppDelegate: UIResponder, UIApplicationDelegate { + + + + func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool { + // Override point for customization after application launch. + return true + } + + // MARK: UISceneSession Lifecycle + + func application(_ application: UIApplication, configurationForConnecting connectingSceneSession: UISceneSession, options: UIScene.ConnectionOptions) -> UISceneConfiguration { + // Called when a new scene session is being created. + // Use this method to select a configuration to create the new scene with. + return UISceneConfiguration(name: "Default Configuration", sessionRole: connectingSceneSession.role) + } + + func application(_ application: UIApplication, didDiscardSceneSessions sceneSessions: Set<UISceneSession>) { + // Called when the user discards a scene session. + // If any sessions were discarded while the application was not running, this will be called shortly after application:didFinishLaunchingWithOptions. + // Use this method to release any resources that were specific to the discarded scenes, as they will not return. + } + + +} + diff --git a/captainsLog/Assets.xcassets/AppIcon.appiconset/Contents.json b/captainsLog/Assets.xcassets/AppIcon.appiconset/Contents.json @@ -0,0 +1,98 @@ +{ + "images" : [ + { + "idiom" : "iphone", + "size" : "20x20", + "scale" : "2x" + }, + { + "idiom" : "iphone", + "size" : "20x20", + "scale" : "3x" + }, + { + "idiom" : "iphone", + "size" : "29x29", + "scale" : "2x" + }, + { + "idiom" : "iphone", + "size" : "29x29", + "scale" : "3x" + }, + { + "idiom" : "iphone", + "size" : "40x40", + "scale" : "2x" + }, + { + "idiom" : "iphone", + "size" : "40x40", + "scale" : "3x" + }, + { + "idiom" : "iphone", + "size" : "60x60", + "scale" : "2x" + }, + { + "idiom" : "iphone", + "size" : "60x60", + "scale" : "3x" + }, + { + "idiom" : "ipad", + "size" : "20x20", + "scale" : "1x" + }, + { + "idiom" : "ipad", + "size" : "20x20", + "scale" : "2x" + }, + { + "idiom" : "ipad", + "size" : "29x29", + "scale" : "1x" + }, + { + "idiom" : "ipad", + "size" : "29x29", + "scale" : "2x" + }, + { + "idiom" : "ipad", + "size" : "40x40", + "scale" : "1x" + }, + { + "idiom" : "ipad", + "size" : "40x40", + "scale" : "2x" + }, + { + "idiom" : "ipad", + "size" : "76x76", + "scale" : "1x" + }, + { + "idiom" : "ipad", + "size" : "76x76", + "scale" : "2x" + }, + { + "idiom" : "ipad", + "size" : "83.5x83.5", + "scale" : "2x" + }, + { + "idiom" : "ios-marketing", + "size" : "1024x1024", + "scale" : "1x" + } + ], + "info" : { + "version" : 1, + "author" : "xcode" + } +} +\ No newline at end of file diff --git a/captainsLog/Assets.xcassets/Contents.json b/captainsLog/Assets.xcassets/Contents.json @@ -0,0 +1,6 @@ +{ + "info" : { + "version" : 1, + "author" : "xcode" + } +} +\ No newline at end of file diff --git a/captainsLog/Base.lproj/LaunchScreen.storyboard b/captainsLog/Base.lproj/LaunchScreen.storyboard @@ -0,0 +1,25 @@ +<?xml version="1.0" encoding="UTF-8" standalone="no"?> +<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="13122.16" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES" initialViewController="01J-lp-oVM"> + <dependencies> + <plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="13104.12"/> + <capability name="Safe area layout guides" minToolsVersion="9.0"/> + <capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/> + </dependencies> + <scenes> + <!--View Controller--> + <scene sceneID="EHf-IW-A2E"> + <objects> + <viewController id="01J-lp-oVM" sceneMemberID="viewController"> + <view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3"> + <rect key="frame" x="0.0" y="0.0" width="375" height="667"/> + <autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/> + <color key="backgroundColor" xcode11CocoaTouchSystemColor="systemBackgroundColor" cocoaTouchSystemColor="whiteColor"/> + <viewLayoutGuide key="safeArea" id="6Tk-OE-BBY"/> + </view> + </viewController> + <placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/> + </objects> + <point key="canvasLocation" x="53" y="375"/> + </scene> + </scenes> +</document> diff --git a/captainsLog/ContentView.swift b/captainsLog/ContentView.swift @@ -0,0 +1,21 @@ +// +// ContentView.swift +// captainsLog +// +// Created by Benjamin Welner on 10/16/19. +// Copyright © 2019 FIGBERT Industries. All rights reserved. +// + +import SwiftUI + +struct ContentView: View { + var body: some View { + Text("Hello World") + } +} + +struct ContentView_Previews: PreviewProvider { + static var previews: some View { + ContentView() + } +} diff --git a/captainsLog/Info.plist b/captainsLog/Info.plist @@ -0,0 +1,60 @@ +<?xml version="1.0" encoding="UTF-8"?> +<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> +<plist version="1.0"> +<dict> + <key>CFBundleDevelopmentRegion</key> + <string>$(DEVELOPMENT_LANGUAGE)</string> + <key>CFBundleExecutable</key> + <string>$(EXECUTABLE_NAME)</string> + <key>CFBundleIdentifier</key> + <string>$(PRODUCT_BUNDLE_IDENTIFIER)</string> + <key>CFBundleInfoDictionaryVersion</key> + <string>6.0</string> + <key>CFBundleName</key> + <string>$(PRODUCT_NAME)</string> + <key>CFBundlePackageType</key> + <string>$(PRODUCT_BUNDLE_PACKAGE_TYPE)</string> + <key>CFBundleShortVersionString</key> + <string>1.0</string> + <key>CFBundleVersion</key> + <string>1</string> + <key>LSRequiresIPhoneOS</key> + <true/> + <key>UIApplicationSceneManifest</key> + <dict> + <key>UIApplicationSupportsMultipleScenes</key> + <false/> + <key>UISceneConfigurations</key> + <dict> + <key>UIWindowSceneSessionRoleApplication</key> + <array> + <dict> + <key>UISceneConfigurationName</key> + <string>Default Configuration</string> + <key>UISceneDelegateClassName</key> + <string>$(PRODUCT_MODULE_NAME).SceneDelegate</string> + </dict> + </array> + </dict> + </dict> + <key>UILaunchStoryboardName</key> + <string>LaunchScreen</string> + <key>UIRequiredDeviceCapabilities</key> + <array> + <string>armv7</string> + </array> + <key>UISupportedInterfaceOrientations</key> + <array> + <string>UIInterfaceOrientationPortrait</string> + <string>UIInterfaceOrientationLandscapeLeft</string> + <string>UIInterfaceOrientationLandscapeRight</string> + </array> + <key>UISupportedInterfaceOrientations~ipad</key> + <array> + <string>UIInterfaceOrientationPortrait</string> + <string>UIInterfaceOrientationPortraitUpsideDown</string> + <string>UIInterfaceOrientationLandscapeLeft</string> + <string>UIInterfaceOrientationLandscapeRight</string> + </array> +</dict> +</plist> diff --git a/captainsLog/Preview Content/Preview Assets.xcassets/Contents.json b/captainsLog/Preview Content/Preview Assets.xcassets/Contents.json @@ -0,0 +1,6 @@ +{ + "info" : { + "version" : 1, + "author" : "xcode" + } +} +\ No newline at end of file diff --git a/captainsLog/SceneDelegate.swift b/captainsLog/SceneDelegate.swift @@ -0,0 +1,64 @@ +// +// SceneDelegate.swift +// captainsLog +// +// Created by Benjamin Welner on 10/16/19. +// Copyright © 2019 FIGBERT Industries. All rights reserved. +// + +import UIKit +import SwiftUI + +class SceneDelegate: UIResponder, UIWindowSceneDelegate { + + var window: UIWindow? + + + func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) { + // Use this method to optionally configure and attach the UIWindow `window` to the provided UIWindowScene `scene`. + // If using a storyboard, the `window` property will automatically be initialized and attached to the scene. + // This delegate does not imply the connecting scene or session are new (see `application:configurationForConnectingSceneSession` instead). + + // Create the SwiftUI view that provides the window contents. + let contentView = ContentView() + + // Use a UIHostingController as window root view controller. + if let windowScene = scene as? UIWindowScene { + let window = UIWindow(windowScene: windowScene) + window.rootViewController = UIHostingController(rootView: contentView) + self.window = window + window.makeKeyAndVisible() + } + } + + func sceneDidDisconnect(_ scene: UIScene) { + // Called as the scene is being released by the system. + // This occurs shortly after the scene enters the background, or when its session is discarded. + // Release any resources associated with this scene that can be re-created the next time the scene connects. + // The scene may re-connect later, as its session was not neccessarily discarded (see `application:didDiscardSceneSessions` instead). + } + + func sceneDidBecomeActive(_ scene: UIScene) { + // Called when the scene has moved from an inactive state to an active state. + // Use this method to restart any tasks that were paused (or not yet started) when the scene was inactive. + } + + func sceneWillResignActive(_ scene: UIScene) { + // Called when the scene will move from an active state to an inactive state. + // This may occur due to temporary interruptions (ex. an incoming phone call). + } + + func sceneWillEnterForeground(_ scene: UIScene) { + // Called as the scene transitions from the background to the foreground. + // Use this method to undo the changes made on entering the background. + } + + func sceneDidEnterBackground(_ scene: UIScene) { + // Called as the scene transitions from the foreground to the background. + // Use this method to save data, release shared resources, and store enough scene-specific state information + // to restore the scene back to its current state. + } + + +} +