basic-move-and-dodge-game

[LEARNING] basic godot game based off the tutorial by borncg on youtube
git clone git://git.figbert.com/basic-move-and-dodge-game.git
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commit dd0a4635827e9d6a19e44ec93da6e6f46377d5c8
parent 59d62d6e48b5e8c21e9f9949e698b1c01f024125
Author: FIGBERT <figbert@figbert.com>
Date:   Sat, 28 Nov 2020 23:10:28 -0800

Reduce shadow quality to increase performance

Diffstat:
MLevel.tscn | 5++++-
1 file changed, 4 insertions(+), 1 deletion(-)

diff --git a/Level.tscn b/Level.tscn @@ -649,7 +649,10 @@ script = ExtResource( 3 ) [node name="DirectionalLight" type="DirectionalLight" parent="."] transform = Transform( 0.866025, -0.433013, -0.25, 0, -0.5, 0.866025, -0.5, -0.75, -0.433013, 0, 6.37746, 0 ) shadow_enabled = true -directional_shadow_max_distance = 50.0 +shadow_bias = 0.5 +directional_shadow_mode = 0 +directional_shadow_depth_range = 1 +directional_shadow_max_distance = 30.0 [node name="Walls" type="GridMap" parent="."] mesh_library = ExtResource( 6 )