basic-move-and-dodge-game

[LEARNING] basic godot game based off the tutorial by borncg on youtube
git clone git://git.figbert.com/basic-move-and-dodge-game.git
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Menu.tscn (1811B)


      1 [gd_scene load_steps=6 format=2]
      2 
      3 [ext_resource path="res://assets/fonts/JetBrainsMono-Regular.ttf" type="DynamicFontData" id=1]
      4 [ext_resource path="res://assets/fonts/SF-Pro-Rounded-Black.otf" type="DynamicFontData" id=2]
      5 [ext_resource path="res://scripts/PlayButton.gd" type="Script" id=3]
      6 
      7 
      8 [sub_resource type="DynamicFont" id=1]
      9 size = 128
     10 use_filter = true
     11 font_data = ExtResource( 1 )
     12 
     13 [sub_resource type="DynamicFont" id=2]
     14 size = 64
     15 use_filter = true
     16 font_data = ExtResource( 2 )
     17 
     18 [node name="Control" type="Control"]
     19 anchor_right = 1.0
     20 anchor_bottom = 1.0
     21 __meta__ = {
     22 "_edit_use_anchors_": false
     23 }
     24 
     25 [node name="ColorRect" type="ColorRect" parent="."]
     26 margin_right = 1280.0
     27 margin_bottom = 720.0
     28 color = Color( 0.713726, 0.678431, 0.623529, 1 )
     29 __meta__ = {
     30 "_edit_use_anchors_": false
     31 }
     32 
     33 [node name="Label" type="Label" parent="."]
     34 margin_top = 64.0
     35 margin_right = 1280.0
     36 margin_bottom = 259.0
     37 custom_fonts/font = SubResource( 1 )
     38 custom_colors/font_color = Color( 0.0392157, 0.933333, 0.682353, 1 )
     39 custom_colors/font_color_shadow = Color( 0, 0, 0, 1 )
     40 custom_constants/shadow_offset_x = 6
     41 text = "Simple 3D Game"
     42 align = 1
     43 valign = 1
     44 __meta__ = {
     45 "_edit_use_anchors_": false
     46 }
     47 
     48 [node name="TitlePlayButton" type="Button" parent="."]
     49 margin_left = 440.0
     50 margin_top = 420.0
     51 margin_right = 840.0
     52 margin_bottom = 545.0
     53 custom_fonts/font = SubResource( 2 )
     54 custom_colors/font_color = Color( 0.682353, 0.933333, 0.0392157, 1 )
     55 custom_colors/font_color_hover = Color( 1, 0.556863, 0.0392157, 1 )
     56 custom_colors/font_color_pressed = Color( 0.917647, 0.129412, 0.796078, 1 )
     57 text = "PLAY"
     58 flat = true
     59 script = ExtResource( 3 )
     60 __meta__ = {
     61 "_edit_use_anchors_": false,
     62 "_editor_description_": ""
     63 }
     64 [connection signal="pressed" from="TitlePlayButton" to="TitlePlayButton" method="_on_TitlePlayButton_pressed"]